Replay – Mortal Kombat: Deception
Although 2011’s Mortal Kombat reboot sparked a huge wave of interest in the fighting-game franchise, it was built off the back of what many would call the series’ worst era. In the PlayStation 2 days, Mortal Kombat was a 3D fighting franchise, and while the fighting itself wasn’t at its best, a number of modes and cool (kool?) features made sure fans stuck around long enough for the series to return to its glory days.
Andrew Reiner and I are joined by interns Hunter Wolfe and Jay Guisao to look at a time when Mortal Kombat games had Chess, Puzzle, and Konquest modes, and featured absolutely no fatalities. Nope, none whatsoever. What could possibly make you doubt me?